10/18/2023 0 Comments Darkest dungeon swine prince stupid![]() ![]() This fight is about dealing damage quickly. Trinket of choice (Dodge, Speed both effective) Vestal - Singel Target Heal, AOE Heal, Judgement, Dazzling Light Get at least one trinket that gives you max hp / protection Essential Skills and Trinkets:Ĭrusader - Smite, Protection, Heal/Stress Heal ability I use a Crusader, a Highwayman, a Grave Robber, and a Vestal. im not sure if the swine king/lord/god can me moved, but if he is, obviously dont use point blank on wilbur. for the third round, you use point blank shot. Second round will have your highway man use duelists advance to push himself back into the first slot. your vestal should be trying to stun or heal thorughout the encounter. your bounty hunter will probably be using collect bounty unlees you land a stun with your vestal before BH attacks, in which case you can use finish him. ![]() your hellion will use "if it bleeds" as much as possible (stack those bleeds). for the first round, the basic idea is to have your highway man point blank shot, pushing himself back to the second position and hellion forward one. Turn order doesnt matter too much with this set-up. dont worry too much about using vestal camp skills. ![]() clean guns on highway man, planned takedown for bountyhunter, hellion can use a couple of her skills (i cant remember their names, but they increase ACC, DMG and CRIT). Highway Man: point blank shot, duelists advance, grape shot, open veinĬamp skills should be straight forward. Hellion: breakthru, if it bleeds (pretty much only use this attack against swine lord/king/god), iron swan, wicked hack Vestal: standard AOE and single target heal, dazzling light, devine judgementīounty Hunter: collect bounty, finish him, flash bang, whatever you want in the 4th slot itll get you through the dungeon and boss ![]() Vestal - bountyhunter - hellion - highwayman with the following loadout. Make sure oyu have at least level 1 upgrades on your hero weapons, armour and skills. if you just do collect two times, youve done the same amount of damage. you waste a move to get double dmg for your next attack. mark and collect is no different than doing two collect moves. stuns/shifts/marks with attacks that have decent damage and good range. ![]()
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